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 sticky  Author  Topic: Tasks not yet implemented at Rosetta Code  (Read 1831 times)
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xx Tasks not yet implemented at Rosetta Code
« Thread started on: Jun 2nd, 2011, 08:38am »

You can always find a list of current tasks not implemented in Liberty BASIC here:
http://rosettacode.org/wiki/Reports:Tasks_not_implemented_in_Liberty_BASIC

Tasks are added frequently, so it pays to check back from time to time.
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xx Re: Tasks not yet implemented at Rosetta Code
« Reply #1 on: Jun 9th, 2011, 06:44am »

I made this a Sticky again.... I think it should remain that way as to always be at the top so people do not have to go searching for it. Great link BTW Alyce!!


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cxiu diversas el tio respondas cxiu samvaloras [ thats esperanto for : we are al different therefore we are al equal ]


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xx Re: Tasks not yet implemented at Rosetta Code
« Reply #2 on: Jun 12th, 2011, 1:49pm »

here is my fractel tree and it grows to
Code:
WindowWidth = DisplayWidth
WindowHeight = DisplayHeight
global w2 , qx
w2 = sqr( 2 ) / 2
qx = 5
nomainwin
open "Pytagoras" for graphics as #m
  #m "trapclose [quit]"
  timer 1000 , [tmr]
wait
[tmr]
  #m "cls"
  #m "goto " ; 400 + qx / 2 ; " 500"
  #m "north"
  #m "down"
  #m "size 5"
  call tree qx
  #m "up"
  #m "flush"
  qx = qx + 1
wait
sub tree q
  if q < 10 then
    #m "go " ; q
    #m "turn 90"
    #m "go " ; q
    #m "turn 90"
    #m "go " ; q
  else
    #m "go " ; q
    #m "turn -45"
    call tree q * w2
    #m "turn -90"
    call tree q * w2
    #m "turn -45"
    #m "go " ; q
  end if
end sub
[quit]
  close #m
end

 
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basic's : C64 Simons C128 Amiga Amos quick4.5 Visual5 Visual6 Visual2005 Visual2008 just and last but not least liberty
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xx Re: Tasks not yet implemented at Rosetta Code
« Reply #3 on: Jun 12th, 2011, 2:04pm »

on Jun 12th, 2011, 1:49pm, bluatigro wrote:
here is my fractel tree and it grows to


Hi, bluatigro. All contributions are welcome. You can find the main instructions here:
http://libertybasic.conforums.com/index.cgi?board=open&action=display&num=1278868236

We have a method for posting these tasks. In the subject, put

[RC] - Name of task

That tells us it is a Rosetta Code task. In the body of the message, put a link to the task page at Rosetta Code. Also, copy the description and paste it in your message. That way folks don't need to visit the page to understand what's going one.

If the code you just posted is meant to solve a task, why not post it again in its own thread, using the guidelines given in this post?

Thanks!
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xx Re: Tasks not yet implemented at Rosetta Code
« Reply #4 on: Aug 9th, 2011, 5:39pm »

We're rapidly heading past 160 tasks completed!
Well done everyone. I've learned a lot via my own solutions and by seeing other people's, and their improvements /corrections.

If you have not looked at RosettaCode, it is a great way to both look at examples of LB in action, and also to see that there is no 'best language'. Some tasks are never going to be do-able in LB, while others can be solved particular neatly with it.

A particular request- can someone with a joystick offer a solution to the 'Joystick Position' task? I can't test my solution as I don't own one....
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xx Re: Tasks not yet implemented at Rosetta Code
« Reply #5 on: Aug 10th, 2011, 1:43pm »

I've learned a lot from your solutions, too, John. smiley

There's a great variety of info in these solutions. Good stuff, indeed!
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